It wouldn’t be game development if there weren’t some last minute changes. For my “Brain Dump: Dark Secrets of Game Development” session at PAX, Raphael van Lierop unfortunately can’t make it, so SOF Studios creative director David Sears has agreed to step in to help us out.
David and I toiled together at Ubisoft for years on the Rainbow 6 Patriots project. In the distant past he was the original Creative Director on the SOCOM franchise for the PS2 and once before that worked on the computer game adaptation of Harlan Ellison’s I Have No Mouth and I Must Scream. Most recently he and his team at SOF successfully hit their Kickstarter fundraising goals for the new tactical military game H-Hour: World’s Elite.
I’m certainly bummed to have lost Raph, but David’s a fantastic speaker. You won’t be disappointed.



