Hitchcock Woman the Ninth:  Tippi Hedren as Melanie Daniels in The Birds

Looking at the final definitive Hitchock woman from Hitchcock’s career, it’s interesting how non-typical Tippi Hedren among the director’s many female leads.  Though she appears in 90% of the film and is definitely the lead character, she does not have the character arc one would expect from a heroine.  Here, unlike so many of Hitchcock’s other women (such as the previously discussed Joan Fontaine in Rebecca), Melanie Daniels starts extremely strong.  She knows exactly what she wants:  the hunky Mitch Brenner (Rod Taylor), who she meets cute in a bird shop in San Francisco.  Though, from the first scene, she reveals herself to be something of a liar and trickster, willing to bend the truth if it helps her get what she wants.  And when she tracks Mitch down to the tiny seaside town of Bodega Bay, she meets Mitch’s ex, Annie Hayworth (Suzanne Pleschette), who tells her about Mitch’s protective mother (Jessica Tandy).  But none of this will stop Melanie from going after what she wants.  She is strong and willful, but also cold and distant, and is probably the least likable of any of the Hitchcock women.  In the early film, one wonders if she’s really capable of having a loving relationship.

But then there’s those vicious bird attacks.  In addition to the sheer terror of them, they are also particularly hard on Melanie, targeting her specifically in locations from a boat, to a phone booth, to finally most famously a bloody assault in a tight attic room.  Each time, Melanie’s personal armor drops, losing bit by bit her cold confidence, until she ends the film the weakest person left standing.  But it’s when she becomes weak that she becomes more human, and that Mitch’s mother finally drops her own defenses, letting her in a bit.  By the end, she’s fully joined the family who makes their desperate escape - and she was only allowed to do that once all her defenses are stripped away from her.  Very much the opposite of the trajectory of all the other Hitchcock women, who (with a few notable exceptions) almost always end up on top. 

Hedren’s performance itself is also unique among the Hitchcock women - famously, this was her first dramatic acting professional performance, since she was plucked out of obscurity in soap commercials.  She certainly does not rate among the stronger of the actors Hitchcock used:  her emotional range is limited to aloof/flirtatious, terrified, and finally hollow, with jarring transitions between those states.  Yet Hitchcock here was at the height of his montage powers, using her body almost as a prop to get exactly the compositions he wanted.  It doesn’t help that Rod Taylor seems to have stepped in from a different movie and decade entirely, or that Hedren is acted off the screen by both Suzanne Pleschette and Jessica Tandy.  I cannot help but wonder what the movie would have been like if the sultry and full-of-life Pleschette could have starred instead of the significantly more distant and emotionally limited Hedren.  Pleschette was not the blonde bombshell Hitchcock was after, but her performance had all the human warmth than Melanie lacks.

But of course the film works and is a masterpiece - with Tippi’s performance exactly like it is.  It’s one of the more deliberately “arty” of Hitchcock’s works, with its beautiful compositions, total lack of music, and non-ending.  And Hedren’s odd, carefully-managed performance is part of that.  Though working with a neophyte actress was hard for all involved (her troubles with the director are well documented elsewhere), in the end Hitchcock created exactly the female protagonist he wanted for his arresting, utterly unique film.

I met Sean Smith and his family a couple of times in Montreal - his wife organized an anglophone parents group and helped us settle in to our new city. I wouldn’t say Sean and I were good friends, but our kids played together on a number of...

I met Sean Smith and his family a couple of times in Montreal - his wife organized an anglophone parents group and helped us settle in to our new city.  I wouldn’t say Sean and I were good friends, but our kids played together on a number of occasions, and I have trouble thinking about his kids no longer having a father.  My thoughts are with them and their mother.    

We talked games one time - he knew I worked at Ubisoft, and I knew he spent a good amount of time online.  But it wasn’t until his recent senseless death at the Libyan consulate that I realized the full extent of his devotion to the world of Eve Online.  The Eve memorials to Sean are really touching to watch.

In her eulogy, Hilary Clinton mentioned his gaming - saying how much he meant not only to the wife and children I knew, but also to the extended family he had built online. She mentioned it as “the virtual world Sean helped create.” Of course, he wasn’t on the CCP development team that makes Eve, but it’s still a true statement.  Games, online games in particular, are unique as a medium, because, though we developers may build the infrastructure, the final part of “creating” a game is in the hands of the players. (Who knew our Secretary of State knew so much about this stuff?)

At the Game Developer’s Conference a few years ago I did a talk about how video games can make you cry. Of course, when people ask “when will a computer game make you cry?” and the ridiculous idea that this somehow measures our worth as a medium, what they really mean is “when will games make us cry like movies makes us cry?” But games can’t do that, because they’re not movies. But the audience doesn’t help create movies, a movie never built a community like Eve Online has. Because they require so much engagement from their players, the best games bring people together, they strengthen our relationships as humans, they build connections and bonds that might never have existed without those games. And they make us cry not because they are carefully orchestrated melodrama, but instead we may weep in a more naturally human way, at sad moments like this, when we lose friends and remember that none of us is going to live forever.

Michael Clarke Duncan played Torque and Blackmore in The Suffering: Ties That Bind.  Back in 2005, I had the pleasure of directing him at the voice over session.  I’ve never forgotten what a genuinely nice guy he was, even though, given the circumstances, he didn’t need to be. 

Marketing was keen to make Torque talk in the game, something I was against, and they also wanted to get a celebrity to play the part.  I vowed that if Torque was going to talk, he wouldn’t talk much - I had always wanted Torque to be an empty vessel character players could project themselves into.  So Torque ended up with 7 or 8 lines in the whole game.  But how could we justify getting a celebrity in to play less than 10 lines?  I was particularly pleased with coming up with the idea for the actor to play both Torque and his nemesis/doppleganger, Blackmore.  And who better to play the sinister, fictitious alter-ego than the man with the unbelievably low voice, Michael Clarke Duncan.

But there was a significant problem at the recording session.  Somewhere between us and Michael’s agent, signals had been crossed, and Michael had received only Torque’s script - just those 7 or 8 lines.  So he shows up at the studio, ready to get the work done quickly, out of there in less than 30 minutes, for sure.  At which point I had to break the bad news to him that, no, actually, he was doing two parts - Torque AND Blackmore, and by the way, Blackmore has 200 or so lines.  I remember him looking at me, his face saying “You’re kidding, right?"  No sir, not kidding.  Um, er, yeah, sorry about that. 

But he did it.  He was a total pro in the voice booth, did all the extra takes I asked for (which were, knowing me, excessive), never complained, and got it all done with time to spare.   It was a great experience.  

So sad that he’s gone.

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Straight from PAX

I went to my first PAX this year, and a good time was had by, well, me.  I only went on Friday, but saw lots of cool stuff, and came to better understand the cult of Jerry and Mike.

The images above are, approximately:

  • Ron Gilbert gets interviewed by an extremely skinny TV show host.  He’s talking about  The Cave, his return to a Maniac Mansion like central game mechanic, which had a decent line and looked cool.
  • Ubisoft MTL Director of Level Design Mark Thompson (who I once worked with on Wheelman, ah the memories) surveys a bunch of eager players immersed in Far Cry 3’s groovy open-world demo.
  • Project P-100” for the Wii U was one of the cool looking games at PAX I wasn’t aware of previously, though I wasn’t sure what was Wii-u-ish about it.
  • Much anticipation for Firaxis’ super-cool looking XCOM:  Enemy Unknown, got to chat with the game’ Art Director Greg Foertsch about that game’s long gestation.  Many interesting twists and turns there. 
  • I found Unfinished Swan tucked away in the back of Sony’s booth, with designer Ben Esposito helping folks explore it’s unique negative-space painting mechanics.  Game looks cool and is finally coming out on PSN this fall.  
  • Nels Anderson of Klei Entertainment watches as people play his baby, the super-tight Mark of the Ninja, which is coming out this week.  
  • Mini-Surreal reunion at the Strange Loop Games booth, with Dan Dixon, Stu Denman, and John KrajewskiVessel’s still an awesome game, y'all should go buy it on Steam (or wait for forthcoming XBLA and PSN versions).   Also go check out Dan’s Universe Sandbox, you’ll be glad you did. 
  • Much thanks to Twisted Pixel’s Dan Teasdale for giving me the spare PAX pass he had.  I was impressed by the size of the Twisted Pixel booth, where among many offerings they were showing off last year’s Gunstringer (Dan’s baby), which remains one of the best Kinect games you can find. 
“I looked upon a desolate shell, with no whisper of the past about its staring walls. We can never go back to Manderley again, that much is certain. But sometimes, in my dreams, I do go back…” - The Second Mrs. DeWinter (Joan Fontaine) in Rebecca

“I looked upon a desolate shell, with no whisper of the past about its staring walls.  We can never go back to Manderley again, that much is certain.  But sometimes, in my dreams, I do go back…” - The Second Mrs. DeWinter (Joan Fontaine) in Rebecca

Homeland Season 2 Trailer - Yes

This trailer is amazing.  The best new show on TV from last year appears to just be getting better.  The only question is, can I hold off watching it until the DVDs come out? 

the-asphalt-jungle:
“ Happy Birthday, Alfred Hitchcock - (August 13th, 1899 - April 29th, 1980)
“Give them pleasure - the same pleasure they have when they wake up from a nightmare.” ”

the-asphalt-jungle:

Happy Birthday, Alfred Hitchcock - (August 13th, 1899 - April 29th, 1980)

“Give them pleasure - the same pleasure they have when they wake up from a nightmare.”

Hitchcock Woman the First:  Joan Fontaine as the second Mrs. DeWinter in Rebecca

Joan Fontaine was not the ideal Hitchcock woman, but when she appeared in two back-to-back films for the director, Rebecca and Suspicion, the ideal of the Hitchcock woman hadn’t really been formed yet.  I think she was the crucial first draft at establishing what that might mean.  Though critical opinion on which is the better of these films, I have always placed Rebecca in my top ten of Hitch’s films. 

It makes sense that the ideal of the Hitchcock woman started in Hitch’s first American film.  Though there were strong women in his films before, I’d argue that they started becoming true center-pieces and true, fleshed out characters in this fine adaptation of Daphne Du Maurier’s gothic novel.  Joan Fontaine never had the raw, uncompromising strength of some of Hitchcock’s later heroine’s, but there are glimpses to be had.

Twenty one years old when it was filmed, Fontaine was just a few years older than the part of the second Mrs. DeWinter.  She starts as an orphaned child being blown around by circumstance, though makes a crucial decision to return the flirtations of Laurence Olivier’s Maxim DeWinter.   She quickly gets in over her head, having to compete with the specter of Maxim’s first wife, the infamous Rebecca.  Fontaine’ character (never named in the movie) seems powerless to overcome the past, until a series of events lead to the revelation that Rebecca’s death was not quite as accidental as once thought.  Rising to face the challenge at just the right moment, she provides strength to Maxim during his trial, giving him the stability he needs to get through his darkest hour and allowing them to move on with their lives.  We see in Joan’s performance both our own weakness and sense of powerlessness in the world, yet with that unique Hitchcock woman quality of strength when it is needed most.  

But Joan is only one third of the powerful female triumvirate in the movie.  Judith Anderson deftly plays Mrs. Danvers, the head housekeeper at Manderley, the DeWinter estate.  She was deeply in thrall of Rebecca, and keeps her alive by maintaining Rebecca’s room as a shrine.  Danvers is supremely in control at all times, nearly manipulating poor Joan into committing suicide by leaping off a balcony.  In the end, Danvers helps Rebecca get exactly she would have wanted - the destruction of Manderley.  With that task done, Danvers sees no reason to go on living herself, consumed as the flames envelop Rebecca’s master bedroom.  Surely, no true Hitchcock woman would ever willingly go to her own death.  And of course there is Rebecca herself, never seen in the film but referred to as one of the most beautiful people.  Rebecca remains fully in control of her destiny even after her death, haunting the film from beginning to end.  But she’s not a Hitchcock Woman, because she lacks any sort of a soul.  She is unattainable, perfect, confident, yet has no use for anyone but herself. 

Rebecca may destroy Manderley, but in the end we get the sense Maxim doesn’t care, and the second Mrs. DeWinter certainly is ready to move anywhere else.  It could have been a very different ending indeed, had Joan not summoned enough strength to keep her husband out of jail and convince him there could be life after Rebecca.  She’s far from the ultimate Hitchcock woman, but she’s a most entertaining prelude of great characters to come.